CUVDIG501A
Refine digital art techniques

This unit describes the performance outcomes, skills and knowledge required to refine techniques in working with digital media and to develop own digital art style in a body of creative work. This occurs through a process of research, refinement and evaluation.

Application

Visual artists and designers whose practice includes the creation of digital media works apply the skills and knowledge in this unit. Work could be completely digital or an integration of digital and traditional media.

At this level, the practitioner has a well-developed command of digital technologies as well as the conceptual and creative skills to create a coherent body of digital work.

Technique refinement is a largely independent activity with mentoring and guidance as required. It would normally include work with several different techniques and technologies as part of the process of developing an individual style. In practice, this process is integrated with the skills described in the unit CUVPRP501A Realise a body of creative work.


Prerequisites

Not applicable.


Elements and Performance Criteria

1. Research digital media ideas and techniques

1.1. Support professional practice by expanding own knowledge of historical and contemporary digital media practice

1.2. Research ways that other artists have used different digital media techniques

1.3. Investigate how particular digital media techniques work to achieve different technical effects

1.4. Evaluate the relationships between digital media techniques and ideas

1.5. Adapt and use relevant ideas and approaches with consideration of intellectual property requirements

2. Select digital media techniques for refinement

2.1. Consider the opportunities offered by different digital media techniques

2.2. Determine limitations and constraints of particular techniques

2.3. Select digital media techniques for refinement

3. Consolidate digital media technique to professional level

3.1. Establish and follow safe work practices for selected techniques

3.2. Develop increasing confidence and skill through practice and experimentation

3.3. Proactively identify and resolve technical problems in digital media projects based on developing expertise

3.4. Challenge and test ideas, and allow new and unpredictable ideas to emerge

3.5. Evolve ideas and other professional skills through ongoing experimentation with technique

3.6. Develop own ways of working with techniques to create individual style

3.7. Create a coherent body of digital media work that shows command of selected digital media techniques

4. Evaluate own digital media technique

4.1. Evaluate development of own technique with others and seek feedback

4.2. Seek and participate in conversations that challenge and explore different concepts and approaches

4.3. Reflect on the particular ways that experimentation with different techniques has informed own work

4.4. Identify ways in which technique may be further developed as part of a professional practice and build ideas into future work

Required Skills

Required skills

communication skills to engage with others about the technical and conceptual aspects of digital media work

critical thinking and analytical skills to:

evaluate and make judgements about relationships between digital media technique, effects and ideas

make critical evaluations of own digital media technique

make critical evaluations of research findings

initiative and enterprise skills to identify and act on opportunities for own practice presented by research

learning skills to develop and refine own skills to a professional practice standard

literacy skills to analyse complex and varied information about digital media technique

problem-solving skills to identify and resolve technical problems in digital media work

self-management and planning skills to create a coherent body of digital media work

technical skills to show command of chosen digital media techniques at a professional level

technology skills to use the internet as a research tool.

Required knowledge

relationship between digital media technique, particular effects and ideas – in the work of other artists and in the context of own practice

extended range of information sources that support research in digital media practice

cultural, sociological, philosophical, aesthetic, political and commercial influences on digital media technique, in historical and contemporary contexts

professional development opportunities for artists seeking to develop a digital media practice

elements and principles of design and how they may be used, adapted and challenged in the creation of work

intellectual property issues and legislation associated with digital media as a professional practice

sustainability issues for the professional operation of a practice that includes digital media

OHS requirements for the set-up and operation of a professional work space for digital media work.

Evidence Required

The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the ability to:

evolve and refine digital media technique through a demonstrated process of experimentation

develop individual style in own work

produce a coherent body of professional artwork that includes the use of well-developed digital media technique

research digital media technique in the broader context of other artwork and artists

use safe and sustainable work practices.

Context of and specific resources for assessment

Assessment must ensure access to:

equipment, materials and tools used to produce digital media work.

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:

evaluation of digital media technique within a body of work produced by the candidate

evaluation of processes used by the candidate to evolve and refine digital media technique

evaluation of the work documentation

direct observation of digital media in progress, including exploration of, and experimentation with, techniques

questioning and discussion about candidate’s intentions and the work outcome

review of portfolios of evidence

review of third-party reports from experienced practitioners.

Assessment methods should closely reflect workplace demands (e.g. literacy) and the needs of particular groups (e.g. people with disabilities, and people who may have literacy or numeracy difficulties, such as speakers of languages other than English, remote communities and those with interrupted schooling).

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:

CUVPRP501A Realise a body of creative work.


Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Digital media techniques may include:

animation

auterism

camera angles:

low

titled

aerial view

camera movement:

pan/dolly

tracking

zoom

camera scales:

close up

medium shot

long shot

editing in linear and non-linear forms:

cross-cutting

cutaway

jump cuts

dissolves

mise-en-scene

montage

sound:

direct

ambient

special effects

voice-overs

music score

synthesised

techniques to accommodate different lighting and weather conditions

imaging conventions:

composition

tone

balance

lighting.

Technical effects may include:

controlling and displaying time

imaging the passage of time

integrating images and other technologies

creating emotive content

making minute things visible to the naked eye

pictorial representation of subjects normally beyond human vision, comprehension or understanding.

Intellectual property requirements may relate to:

copyright

design licensing regulations

form of acknowledgement or credit

moral rights

protocols for the adaptation of work by others

trademarks.

Opportunities may include:

communication of ideas

natural affinity with particular techniques

potential for combining techniques

potential for interactions between technique and media

themes in work.

Limitations and constraints may include:

availability of materials

capacity of technique to deliver required effect

own interaction with technique

resources

time.

Refinement relates to:

ability to use technique with confidence

use of technique in a body of professional work.

Safe work practices may include:

ergonomic safety

use of consumables.

Coherent body of digital media work is:

conceptually resolved

documented in terms of its development

subject to critical feedback by others

technically resolved

thematically connected.

Ways in which technique may be further developed may include:

collaboration

further study

intensive workshops

mentored guidance

new projects.


Sectors

Visual communication – digital content and imaging


Employability Skills

This unit contains employability skills.


Licensing Information

No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.